Research in CG?
One possible avenue of research that looks promising is computer graphics. In particular, our multiresolution group looks to be doing some interesting work. I know from my undergraduate experience that I would be comfortable working with wavelets, splines, and such in a mathematical setting, but I’m not so sure about the discrete setting. However, I’ve always been interested in computer graphics– in the sense of reading about the algorithms used :)– and this group seems to have a strong investment in mathematically rigorous techniques, like the discrete differential geometry approach. The most attractive aspect of working with this group is that I’d get to indulge my interests in both multiresolution methods and differential geometry. So, after familiarizing myself with some of their work, I’ll contact the lead professor and see if he’s accepting grad students– my goal is to have this done by the end of next week.
Hmmm. Looks like I was conflating the multiresolution group with the Applied Geometry group, which is even more right up my alley.
Possibly relevant posts:
- Advisorship request sent out (8/31/2007)
- Winter term courses (11/19/2006)
- l1 Magic (3/16/2006)
[…] mentioned earlier my intent to contact one of the CG groups here at Caltech. I finally got around to it, much […]
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